Also “Tripping the Halfling” needs to be a band name, so someone make that happen.
So cool, never seen either of the D&D wind-up bugs in person.
The monster that snatches you up into the darkness and disembers you with its pincers, in cute wind-up toy form.
Cave fisher reeling in its catch (Erol Otus from AD&D module A4: In the Dungeons of the Slave Lords, TSR, 1981.)
Lone Wolf diorama. Gary Chalk and Joe Dever, 1984.
Reblog because I am a super Lone Wolf fanboy!
I think there was another book similar to Heroes for Wargames that included this scene, because I remember a big battle with a mage casting a 3D modeled flame spell in a large glossy book in the fantasy fiction section of a US bookstore in the ’80s.
Dungeon floor plans, pictured in Heroes for Wargames, Dragon’s World Ltd., 1986.
I see Vance’s Dying Earth, a bunch of Conan, Kull, and Bran Mak Morn, Burroughs’ Venus stories, Fritz Lieber, Lord of the Rings, Kothar and Kyrik titles by Gardner Fox, Saberhagen’s Changeling Earth, Lovecraft …
Not certain, but I think this might be an attempt to represent all of Appendix N from the AD&D DMG (with bonus Kull and Bran Mak Morn, which people tend to think of as Conan-related).
“Dwarf Lords of Legend” by John Blanche, from Heroes for Wargames, Dragon’s World Ltd., 1986. This was the box cover art for a set of 8 dwarf miniatures sculpted by Alan and Michael Perry and it appeared on the cover of the second Citadel Journal in Autumn 1985.
Demons cower before the overlord in Melvyn Grant’s cover for Heroes for Wargames: Painting & Collecting Miniature Figures for Role Playing Games by Stewart Parkinson, Dragon’s World Ltd,. 1986.
This book resembles a Games Workshop publication at first glance, since it is filled with paintings and illustrations from GW products, painted Citadel figures, and full pages copied from Citadel catalogs. The text however includes a general history of gaming, a general description of role playing, and general advice on painting, with an emphasis on Games Workshop yet without mentioning the Warhammer name. I remember seeing at least one other similar book around this time that paired a general text with full-color photos of Citadel/GW products, battle scenes, and dioramas.
My first polyhedral dice were the 5 that came in the 1970s Holmes boxed basic D&D set. Today I found the surviving 4 in a box of miniatures — the D4, 6, 8, and 12, all with significant wear from use and probably from being run over in the street after I dropped my dice bag ca. 1990. The orginal white D20 from that set was either lost or discarded after completely disintegrating years ago. The pale blue one here must be the first loose D20 I bought to replace it.
When I bought new dice recently I picked the same colors.
Toga! The suave cutpurse is trying to act inconspicuous, but tripping the halfling might draw the crowd’s attention. (Jeff Dee, from AD&D module A3: Assault on the Aerie of the Slave Lords, TSR, 1981.)
See-Pferd - Sea-Horse
Menschheit und Weltall, 1904
The fine print suggests this hippocampus or sea-horse is based on an earlier 1580 illustration.
Triton on hippocampus (David Sutherland from the AD&D Monster Manual, TSR, 1977.)
A triton generally resembles a merman, but has two legs ending in fins, silvery skin, silvery blue scales, and blue to blue-green hair. The hippocampus, or sea-horse, is one of many Monster Manual entries based on mythological creatures from medieval heraldry.
“Dungeons and Dragons Expert” by ~vonmeer.deviant art.com
Traditional Art / Drawings / Fantasy ©2010-2013 ~vonmeer
Inspired by Erol Otus and the cover of the 1970s Expert edition of the Dungeons & Dragons.
Mapping the dungeon, from the Mentzer Basic D&D Players Manual, TSR, 1983.