Frost Giant by Dave Trampier, AD&D Monster Manual, TSR, 1977.
"The door to this room is scorched, as is the end of the corridor. The outline of a man-sized humanoid form is etched into the scorched wall section." (Jim Holloway from D&D module B4: The Lost City, TSR, 1982.)
I can’t tell if the cleric is stopping the rogue from pickpocketing the wizard, or just waiting for the rogue to split what he steals.
I feel the need to resolve this argument in comic form. Adding that to the list of projects.
Definitely one of those pictures that asks you think about what happens next.
Tom Wham drew googly eyes on swords because in original D&D all magic swords were intelligent with unique personalities.
White Dwarf 20 - August/September 1980. Angus McKie, 1980.
Early White Dwarfs had some excellent covers.
Dragon in ad for Dragonmeet ‘85 convention, Central Hall Westminster, 25th May 1985, from White Dwarf No. 64, April 1985.
In the cave of the umber hulk — It’s even harder to fight while avoiding the monster’s gaze. (Erol Otus from AD&D module C2: The Ghost Tower of Inverness, TSR, 1980.)
"The Boppers were robotic war machines. When the war ended and everyone was dead, the Boppers kept on fighting. But what else could you expect from robots with the average intelligence of an electric can opener?" (Russell Ansley cover for the first bagged edition of Rivets, Microgame 5, game design by Robert Taylor, Metagaming, 1977.)
"Spirit of the Night" by David Martin, cover of Dragon magazine No. 114, TSR, October 1986.
No Turkeys! (Ad for The Space Gamer in Killer, Steve Jackson Games, 1981.) I’m not 100% sure which came first, this ad campaign or Metagaming’s parody of “Some Turkey Games”.
Orc cheerleaders help announce “Blood Bowl — A game of fantasy American football will be released shortly.” (Ad from Dragon magazine No. 118, February 1987.)
Penalty, Elves, excessive primping.
Bloodbowl illo. Pete Knifton.
Feast day! (Kevin Siembieda, from D&D adventure Tower of Ulission, Judges Guild, 1980.)
Go for the gobble! A Fistful of Turkeys from Some Turkey Games (ad from Interplay: the metagamer dialogues No. 1, Metagaming, May-June 1981.) Metagaming actually released this game after Steve Jackson left to start his own company, with the font and format directly parodying Steve Jackson Games style, and apparently referencing the “No Turkeys!” tagline in early SJG Space Gamer ads.