The hideous, ancient, extremely powerful witch Baba Yaga. (Roger Raupp from “The Dancing Hut” by Roger Moore, Dragon magazine No. 83, March 1984.)
The dancing hut of Baba Yaga is the enchanted home of the most famous witch in Slavic folktales. (Roger Raupp, from the AD&D adventure “The Dancing Hut” by Roger Moore, Dragon magazine No. 83, March 1984.)
Map from Melee by Steve Jackson, Metagaming, 1977. My original copy has been used more than a few times, and is about to separate into 4 smaller pieces. One of these days I need to build this arena in 3D.
Warriors ready to melee. (Liz Danforth from Melee, Metagaming, 1977.) The hexagonal tiles are a reference to the game’s hex map.
Researching new spells for fun and profit. (Jim Holloway from Dragon magazine No. 82, TSR, February 1984.)
The Rabbit of Caerbannog. Just look at the boones!
Vorpal Bunnies for OD&D by Jennell Jaquays, from the Dungeoneer Compendium, Judges Guild, 1979.
Fafhrd and the Gray Mouser enjoy a Lankhmar alehouse. (Keith Parkinson, from AD&D module CA1: Lankhmar, Swords of the Undercity, TSR, 1985.)
The “RATES” sign is small and faint, but seems to say:
- Room & Board … 2 SP
- Adventurers Rm & Bd … 20 GP
- Ale … 1 CP
- Roast Thief …
- Fowl …
- Broccoli …
Night in old Lankhmar. (Valerie Valusek from AD&D module CA1: Lankhmar, Swords of the Undercity, TSR, 1985.)
The gaze of the loathsome catoblepas is deadly to careless adventurers. (Dave Trampier from the AD&D Players Handbook, TSR, 1978.)
An adventuring party prepares to leap into action. (Kevin Siembieda from RuneQuest adventure Broken Tree Inn by Rudy Kraft, Judges Guild, 1979.)
A lizardman chief watches over the warriors’ sword practice. (Timothy Truman from AD&D module U2: Danger at Dunwater, part 2 of the Saltmarsh series, TSR, 1982.)
Heroes of legend: Yrag the Lord, Mordenkainen the Mage, Bigby the Magic-User, and Riggby the Patriarch, on their way to explore Maure Castle. All of these characters were played by Gary Gygax himself, after Rob Kuntz became co-DM of the original Greyhawk campaign in the early 70s. (Jeff Easley, from AD&D module WG5: Mordenkainen’s Fantastic Adventure, by Robert J Kuntz and Gary Gygax, TSR, 1984.)
Jugglers and scholars, mercenaries and mysterious strangers, all cross paths in the city. (Peter Botsis, from the “Urban Adventures” special section of Dragon magazine No. 136, TSR, August 1988.)